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PRESTON INTERNATIONAL HOCKEY TOURNAMENT

2012 RULES AND REGULATIONS

  1. Canadian Hockey Association (CHA) rules will govern all tournament play.

  2. Players must have an approved C.H.A. or A.H.A. of U.S.A. recognised playing certificate or be on an approved roster for the current playing season.

  3. Teams must report to tournament officials at least half thirty minutes before the start of every game. Subject to the Tournament Chairman's discretion, if a team is not ready to play, within five minutes of the scheduled start of a game, then the game shall be a forfeiture with the final score being 3 - 0 and period points will be based on a goal being scored in each period with an additional bonus point being given for a shutout (REVISED). All decisions on forfeitures shall be at the total discretion of the Tournament Chairman, without discussion from any team.

  4. Each team must have two sets of sweaters at the designated arena for each of their games. We ask for everyone's co-operation in the determination of sweater colours to be worn by competing teams. In the event of a conflict, Tournament officials will determine sweater colours at their discretion.

  5. All games (excluding the All Star games) shall have three ten (10) minute stop time periods. However, if ice time permits, the tournament Chairman shall have the discretion of increasing the length of quarter, semi and final games.

  6. The Tournament Chairman or an authorized alternate will handle all protests.

  7. Tie breaking procedures in quarter-final, semi-final and final games will be at the discretion of the Chairman.

  8. Any misconduct penalty, which would result in a suspension under Canadian Hockey Association rules, will result in the offending player or official being similarly suspended in the tournament.

  9. In the Minor Atom "AA" Division, the two (2) Winners, utilizing the tie breaking procedure, will advance to the Championship Game.

  10. In the Atom A and Atom "AAA" Division, the four (4) Winners and in the case of the Atom A all teams, utilizing the tie breaking procedure, will advance to their respective" Semi-final Games. The opponents in the Semi-final Games, will include the first (1st) place team playing the fourth (4th) place team and the second (2nd) place team playing the third (3rd) place team.

  11. In the Novice "AA" Divisions, the Group Winners, utilizing the tie breaking procedure, will advance to their respective" Semi-final Games. The third (3rd) and fourth (4th) place teams or "Wild Card" teams will be the non Group Winner with the highest number of points, utilizing the tie breaking procedure, and will advance to the Semi-final Game as the 3rd and 4th place teams. The opponents in the Semi-final Games, utilizing the tie breaking procedure, will include the first (1st) place team playing the fourth (4th) place team and the second (2nd) place team playing the third (3rd) place team.

  12. In the Novice "A" and Minor Atom "A" Divisions, the eight (8) Winners, utilizing the tie breaking procedure, will advance to their respective" Quarter-final Games. The opponents in the Semi-final Games, utilizing the tie breaking procedure, will include the first (1st) place team playing the fourth (4th) place team and the second (2nd) place team playing the third (3rd) place team.

  13. In the Minor Atom "AAA" the Group Winners, utilizing the tie breaking procedure, will advance to their respective" Quarter-final Games. The fifth (5th), sixth (6th), seventh (7th) and eighth (8th) place teams or "Wild Card" teams will be the non Group Winner with the highest number of points, utilizing the tie breaking procedure, and will advance to their respective Quarter-final Game as the 5th, 6th, 7th and 8th place team respectively. The opponents in the Quarter-final Games will include the first (1st) place team playing the eighth (8th) place team, the second (2nd) place team playing the seventh (7th) place team, the third (3rd) place team playing the sixth (6th) place team and the fourth (4th) place team playing the fifth (5th) place team.

  14. In the Novice "AAA" and Atom "AA" Divisions, the Group Winners, utilizing the tie breaking procedure, will advance to their respective" Quarter-final Games. The fourth (4th), fifth (5th), sixth (6th), seventh (7th) and eighth (8th) place teams or "Wild Card" teams will be the non Group Winner with the highest number of points, utilizing the tie breaking procedure, and will advance to their respective Quarter-final Game as the 4th, 5th, 6th, 7th and 8th place team respectively. The opponents in the Quarter-final Games will include the first (1st) place team playing the eighth (8th) place team, the second (2nd) place team playing the seventh (7th) place team, the third (3rd) place team playing the sixth (6th) place team and the fourth (4th) place team playing the fifth (5th) place team.

  15. In any division, if there is a tie or ties, following divisional or round robin play, utilizing the tie breaking procedure, the position in the standing of the tied teams will be established by the Tournament Chairman or official scorer by a toss of a coin with or without the tied teams being physically present during the coin toss.


TIE BREAKING PROCEDURES

If two or more teams have an equal number of points four (4) for a win; two (2) for a tie with an additional bonus point for a shut out) after round robin or elimination round play, their position in standings will be deterŽmined by:

1. The results of the games played between the tied teams in the following order:

a) the "game" points acquired in these games;

b) the combination of "game" points and "period" points acquired in these games; "period" points shall be awarded on the basis of one for each period won; 1/2 for each period tied, during round robin games;

c) subtracting goals scored against from goals scored in these games. Their positions being determined in the order of the greatest surplus.

d) dividing the goals scored in these games by the goals scored against, the positions being determined in order of the greatest quotient.

2. If after applying the formulas of 1 a, b, c or d, the tie still exists, 1 b, c and d shall be applied using all the games played by each team.

Note: These formulas shall be applied in order until one formula breaks the tie between all teams at the same time.

3. If the above procedures do not break the tie, a tie breaking procedure, which is at the total discretion of the Tournament Chairman, shall be used to break the tie.


ALL STAR TEAM SELECTION

Our All Star game has consistently proven to be the most exciting and entertaining event of our tournament. Selection of players for this game shall be at the total discretion of the All-Star Selection Committee (Scouts are present at every game) and the Tournament Chairman. Two All Star teams in Minor Atom (Novice players are eligible) and Atom will be selected comprised of approximately eighteen players (18) each (15 skaters and 3 goalies per team).

NOTE: PLAYERS MAY PURCHASE THEIR UNIFORMS AFTER EACH ALL-STAR GAME.


Due to the presence of International and Quebec teams, there will be no
body contact in any division. Click here for details.

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